FX: Effects

FX holds 14 effects wired in the FX patcher, plus 3 LFOs. The preset selector at the top stores and recalls the settings of the whole module. See also Preset Selector.
In the patcher, each effect is a node, and the connections are made automatically from where the nodes sit. The patcher has its own preset selector above it, which stores and recalls the node layout; the module’s preset selector does not change where the nodes sit. See also FX Patcher.
- A node feeds only nodes below it, inside the arc drawn under it. Drag a node to move it, and hold
FN1and drag to change how wide its arc opens and how far down it reaches; the arc opens up to 80° either side of straight down. Drag across an empty area to select several nodes and move them together, and chooseArrange Nodesfrom the right-click menu to tidy the layout without changing the sound. FX1-FX3are where the instruments’ FX buses come in, so nothing connects into them.BUS4-BUS6are where the sound leaves for the mixer, so they connect to nothing.LEV1,LEV2,SEND1, andSEND2are nodes like the effects, so they can sit anywhere in a chain.- Triggers travel along the same connections as the sound.
Triggers
THRESHOLD is the bar beside each effect’s name. It shows the CV arriving; drag it to set the level a trigger needs, and double-click to reset it. PROB is the % box beside the bar.
- Below THRESHOLD, a trigger does nothing and is not passed on.
- At or above it, the trigger passes on to the next connected node and PROB is rolled. On a hit, the effect turns on and its
Randomizabledials take new values. On a miss, it turns off. - FLG, PHAS, RM, and CRSH have no THRESHOLD: every trigger passes on and rolls PROB.
- RPT, GLCH, LEV1, and LEV2 work differently; see their tables.
Every effect, every FX bus, and every LFO here can follow a trigger other than the one wired to it, chosen from the right-click menu or the LFO panel. See also Trigger Source and Trigger Events (CV).
FLT : Low-pass and High-pass Filter

| Parameter | Description |
|---|---|
| FLT (Activator Switch) | Turns the effect on or off. |
| HPF | Randomizable Adjusts the cutoff frequency of the high-pass filter. |
| LPF | Randomizable Adjusts the cutoff frequency of the low-pass filter. |
| RES | Randomizable Adjusts the resonance amount of the high-pass and low-pass filter. |
FLG : Flanger

| Parameter | Description |
|---|---|
| FLG (Activator Switch) | Turns the effect on or off. |
| DEL | Randomizable Adjusts the delay time. |
| FDB | Randomizable Adjusts the amount of feedback. |
PHAS : Phaser

| Parameter | Description |
|---|---|
| PHAS (Activator Switch) | Turns the effect on or off. |
| AMT | Randomizable Adjusts the amount of phaser. |
| FRQ | Randomizable Adjusts the frequency of phaser. |
RM : Ring Modulator

| Parameter | Description |
|---|---|
| RM (Activator Switch) | Turns the effect on or off. |
| AMT | Randomizable Adjusts the amount of ring modulation. |
| FRQ | Randomizable Adjusts the frequency of ring modulation. |
CRSH : Bit Depth and Sample Rate Reducer

| Parameter | Description |
|---|---|
| CRSH (Activator Switch) | Turns the effect on or off. |
| BIT | Randomizable Adjusts the bit depth. Lower values produce a lo-fi sound. |
| SMP | Randomizable Adjusts the sample rate. |
GRN1 : Granulator

| Parameter | Description |
|---|---|
| GRN1 (Activator Switch) | Turns the effect on or off. |
| SMTH | Sets the probability of smoothing parameter changes. |
| JIT | Randomizable Adjusts the jitter. |
| DIST | Randomizable Adjusts the grain distance. |
| SPD | Randomizable Adjusts the playback speed. |
| PCH | Randomizable Adjusts the pitch of the sound. |
| SIZE | Randomizable Adjusts the grain size. |
SPIN : Turntable Spin Effect

| Parameter | Description |
|---|---|
| SPIN (Activator Switch) | Turns the effect on or off. |
| BRK | Randomizable Adjusts the brake amount. |
| ACC | Randomizable Adjusts the acceleration. Negative values represent scratching or backspin. |
| CUE | Randomizable Sets the probability of using a cue. Cue points are selected at random from the most recently registered ones, and a new cue point is registered each time the effect is triggered. |
| PARA | Randomizable Sets the probability of processing left and right separately. |
LEV1 / LEV2 : Level Utility

| Parameter | Description |
|---|---|
| THRESHOLD | The bar above the dial. There is no PROB: every trigger at or above THRESHOLD gives the level a new value and passes on. |
| LEV1 / LEV2 | Randomizable Adjusts the output level. |
GRN2 : Granulator

| Parameter | Description |
|---|---|
| GRN2 (Activator Switch) | Turns the effect on or off. |
| SMTH | Sets the probability of smoothing parameter changes. |
| LOCK | Randomizable Sets the probability of locking pitch. If the pitch is locked, the pitch of the sound will vary according to the grain size. |
| JIT | Randomizable Adjusts the jitter. |
| DIST | Randomizable Adjusts the grain distance. |
| SPD | Randomizable Adjusts the playback speed. |
| SIZE | Randomizable Adjusts the grain size. |
SEND1 / SEND2 : Sender

| Parameter | Description |
|---|---|
| SEND1 / SEND2 (Activator Switch) | Turns sending on or off. |
| DL1 | Randomizable Adjusts the send level to DL1. |
| DL2 | Randomizable Adjusts the send level to DL2. |
| RVB | Randomizable Adjusts the send level to RVB. |
RPT : Repeater

| Parameter | Description |
|---|---|
| RPT (Activator Switch) | Turns the effect on or off. |
| THRESHOLD | While a repeat is still playing, a trigger at or above THRESHOLD is ignored and not passed on. |
| PROB | On a hit, a new repeat starts and the Randomizable dials take new values. On a miss, nothing starts. |
| TRI | Sets the probability of using triplets. |
| HLD | Randomizable Adjusts the hold time. A smaller hold time produces a staccato sound. |
| AMP | Randomizable How the volume changes over the repeats: negative fades out from full volume, positive fades in to it. |
| PCH | Randomizable How the pitch changes with each repeat: negative lowers it, positive raises it. |
| LEN | Randomizable Adjusts the number of repeats. |
| SIZE | Randomizable Adjusts the repeat size. |
LFO1 - LFO3 : LFO

Three LFOs that can drive the effects’ dials. LFO2 can also modulate LFO1’s FRQ and AMT, and LFO3 those of LFO1 and LFO2. With TRIG on INPUT (the default), an LFO is triggered whenever an effect it targets is hit.
| Parameter | Description |
|---|---|
| LFO MENU | Shows the LFO’s shape and targets. Click to open the LFO panel. See also LFO. |
| LFO1 / LFO2 / LFO3 | Randomizable Adjusts the frequency of the LFO. |
| AMT | Randomizable Adjusts the amount of LFO modulation. |
GLCH : Sequential Repeater

| Parameter | Description |
|---|---|
| GLCH (Activator Switch) | Turns the effect on or off. |
| THRESHOLD | At or above THRESHOLD, ON is rolled first, then OFF if ON misses. While the effect is on, a trigger that turns it neither on nor off stops here and is not passed on. |
| ON | Sets the chance that a trigger turns the effect on. On a hit, TRI is rolled. |
| OFF | Sets the chance that a trigger turns the effect off, rolled when ON misses. |
| HLD | Adjusts the hold time. A smaller hold time produces a staccato sound. |
| TRI | Sets the probability of using triplets. |
| BEAT | Sets the length of the sequence. |
| ROTATE BUTTONS | Shift the sequence by one step or by a whole beat, in either direction. |
| CLEAR | Sets every cell of the sequence to 0. |
| STEP SEQUENCER | Each cell’s height (1 - 7) sets how long a slice repeats from that step: taller is longer. A cell at 0 leaves the current repeat unchanged. Each beat’s resolution is set as on the SEQ grid. |
Controllable Parameters
/fx/preset/{KEY(A-K)}PRESET--/fx/preset/{KEY(Q-P)}PRESET--/fx/crusher/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/crusher/enableTOGGLEON - OFFOFF/fx/crusher/bitcrushNUMBER0 - 127127/fx/crusher/bitcrush/probNUMBER0% - 100%0%/fx/crusher/bitcrush/rangeNUMBER0% - 100%0%/fx/crusher/dejavu/lengthNUMBER1 - 328/fx/crusher/dejavu/probNUMBER0% - 100%0%/fx/crusher/downsampleNUMBER0 - 127127/fx/crusher/downsample/probNUMBER0% - 100%0%/fx/crusher/downsample/rangeNUMBER0% - 100%0%/fx/crusher/probNUMBER0% - 100%50%/fx/dejavu/lengthNUMBER1 - 328/fx/dejavu/probNUMBER0% - 100%0%/fx/filter/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/filter/enableTOGGLEON - OFFOFF/fx/filter/dejavu/lengthNUMBER1 - 328/fx/filter/dejavu/probNUMBER0% - 100%0%/fx/filter/highpassNUMBER0 - 1270/fx/filter/highpass/probNUMBER0% - 100%0%/fx/filter/highpass/rangeNUMBER0% - 100%0%/fx/filter/lowpassNUMBER0 - 127127/fx/filter/lowpass/probNUMBER0% - 100%0%/fx/filter/lowpass/rangeNUMBER0% - 100%0%/fx/filter/probNUMBER0% - 100%50%/fx/filter/resonanceNUMBER0 - 1270/fx/filter/resonance/probNUMBER0% - 100%0%/fx/filter/resonance/rangeNUMBER0% - 100%0%/fx/filter/thresholdNUMBER0.00 - 16.001.00/fx/flanger/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/flanger/enableTOGGLEON - OFFOFF/fx/flanger/dejavu/lengthNUMBER1 - 328/fx/flanger/dejavu/probNUMBER0% - 100%0%/fx/flanger/delaytimeNUMBER0 - 12764/fx/flanger/delaytime/probNUMBER0% - 100%0%/fx/flanger/delaytime/rangeNUMBER0% - 100%0%/fx/flanger/feedbackNUMBER-64 - 640/fx/flanger/feedback/probNUMBER0% - 100%0%/fx/flanger/feedback/rangeNUMBER0% - 100%0%/fx/flanger/probNUMBER0% - 100%50%/fx/fx1/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/fx2/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/fx3/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/glitch/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/glitch/enableTOGGLEON - OFFOFF/fx/glitch/beatNUMBER1 - 84/fx/glitch/clearTRIGGER0.00 - 1.00-/fx/glitch/dejavu/lengthNUMBER1 - 328/fx/glitch/dejavu/probNUMBER0% - 100%0%/fx/glitch/holdNUMBER0 - 127127/fx/glitch/prob/offNUMBER0% - 100%50%/fx/glitch/prob/onNUMBER0% - 100%50%/fx/glitch/rotate/beat/leftTRIGGER0.00 - 1.00-/fx/glitch/rotate/beat/rightTRIGGER0.00 - 1.00-/fx/glitch/rotate/cell/leftTRIGGER0.00 - 1.00-/fx/glitch/rotate/cell/rightTRIGGER0.00 - 1.00-/fx/glitch/seq/resolution/{BEAT(1-8)}NUMBER1/4 - 1/321/16/fx/glitch/seq/{BEAT(1-8)}/{CELL(1-8)}NUMBER0.00 - 1.000.00/fx/glitch/thresholdNUMBER0.00 - 16.001.00/fx/glitch/tripletNUMBER0% - 100%50%/fx/grain1/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/grain1/enableTOGGLEON - OFFOFF/fx/grain1/dejavu/lengthNUMBER1 - 328/fx/grain1/dejavu/probNUMBER0% - 100%0%/fx/grain1/distanceNUMBER0 - 12764/fx/grain1/distance/probNUMBER0% - 100%0%/fx/grain1/distance/rangeNUMBER0% - 100%0%/fx/grain1/jitNUMBER0% - 100%35%/fx/grain1/jit/probNUMBER0% - 100%0%/fx/grain1/jit/rangeNUMBER0% - 100%0%/fx/grain1/pitchNUMBER-64 - 640/fx/grain1/pitch/probNUMBER0% - 100%0%/fx/grain1/pitch/rangeNUMBER0% - 100%0%/fx/grain1/probNUMBER0% - 100%50%/fx/grain1/sizeNUMBER-64 - 640/fx/grain1/size/probNUMBER0% - 100%0%/fx/grain1/size/rangeNUMBER0% - 100%0%/fx/grain1/smoothNUMBER0% - 100%50%/fx/grain1/speedNUMBER-64 - 6432/fx/grain1/speed/probNUMBER0% - 100%0%/fx/grain1/speed/rangeNUMBER0% - 100%0%/fx/grain1/thresholdNUMBER0.00 - 16.001.00/fx/grain2/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/grain2/enableTOGGLEON - OFFOFF/fx/grain2/dejavu/lengthNUMBER1 - 328/fx/grain2/dejavu/probNUMBER0% - 100%0%/fx/grain2/distanceNUMBER0 - 12764/fx/grain2/distance/probNUMBER0% - 100%0%/fx/grain2/distance/rangeNUMBER0% - 100%0%/fx/grain2/jitNUMBER0% - 100%35%/fx/grain2/jit/probNUMBER0% - 100%0%/fx/grain2/jit/rangeNUMBER0% - 100%0%/fx/grain2/lockNUMBER0% - 100%50%/fx/grain2/lock/probNUMBER0.00 - 1.000.00/fx/grain2/lock/rangeNUMBER0.00 - 1.000.00/fx/grain2/probNUMBER0% - 100%50%/fx/grain2/sizeNUMBER-64 - 640/fx/grain2/size/probNUMBER0% - 100%0%/fx/grain2/size/rangeNUMBER0% - 100%0%/fx/grain2/smoothNUMBER0% - 100%50%/fx/grain2/speedNUMBER-64 - 6432/fx/grain2/speed/probNUMBER0% - 100%0%/fx/grain2/speed/rangeNUMBER0% - 100%0%/fx/grain2/thresholdNUMBER0.00 - 16.001.00/fx/level1/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/level1/dejavu/lengthNUMBER1 - 328/fx/level1/dejavu/probNUMBER0% - 100%0%/fx/level1/levelNUMBER0 - 12764/fx/level1/level/probNUMBER0% - 100%0%/fx/level1/level/rangeNUMBER0% - 100%0%/fx/level1/thresholdNUMBER0.00 - 16.001.00/fx/level2/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/level2/dejavu/lengthNUMBER1 - 328/fx/level2/dejavu/probNUMBER0% - 100%0%/fx/level2/levelNUMBER0 - 12764/fx/level2/level/probNUMBER0% - 100%0%/fx/level2/level/rangeNUMBER0% - 100%0%/fx/level2/thresholdNUMBER0.00 - 16.001.00/fx/lfo1/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/lfo1/amountNUMBER-64 - 640/fx/lfo1/amount/probNUMBER0% - 100%0%/fx/lfo1/amount/rangeNUMBER0% - 100%0%/fx/lfo1/cycleTOGGLEON - OFFON/fx/lfo1/fallNUMBER0 - 1270/fx/lfo1/fall/probNUMBER0% - 100%0%/fx/lfo1/fall/rangeNUMBER0% - 100%0%/fx/lfo1/frequencyNUMBER-64 - 640/fx/lfo1/frequency/probNUMBER0% - 100%0%/fx/lfo1/frequency/rangeNUMBER0% - 100%0%/fx/lfo1/invertTOGGLEON - OFFOFF/fx/lfo1/retriggerTOGGLEON - OFFON/fx/lfo1/riseNUMBER0 - 1270/fx/lfo1/rise/probNUMBER0% - 100%0%/fx/lfo1/rise/rangeNUMBER0% - 100%0%/fx/lfo1/sahCHOICESNONE, 1/4, 1/8, 1/12, 1/16, 1/20, 1/24, 1/28, 1/32NONE/fx/lfo1/skewNUMBER-64 - 640/fx/lfo1/skew/probNUMBER0% - 100%0%/fx/lfo1/skew/rangeNUMBER0% - 100%0%/fx/lfo1/waveformCHOICESSIN, TRI, SAW, SQR, NOISE, RNDSIN/fx/lfo2/trigger/sourceCHOICESINPUT, CLOCK RESET, CLOCK 1/16, CLOCK 1/8, CLOCK 1/4, TRIG 1-1 … TRIG SLC (15)INPUT/fx/lfo2/amountNUMBER-64 - 640/fx/lfo2/amount/probNUMBER0% - 100%0%/fx/lfo2/amount/rangeNUMBER0% - 100%0%/fx/lfo2/cycleTOGGLEON - OFFON/fx/lfo2/fallNUMBER0 - 1270/fx/lfo2/fall/probNUMBER0% - 100%0%/fx/lfo2/fall/rangeNUMBER0% - 100%0%/fx/lfo2/frequencyNUMBER-64 - 640/fx/lfo2/frequency/probNUMBER0% - 100%0%No parameter matches the filter.